![]() ![]() When installed together, the two games became a single, omnibus-style title called World of Xeen. The Might and Magic III engine was reused for the next two installments of the series, Might and Magic IV: Clouds of Xeen and Might and Magic V: Darkside of Xeen, released in 19, respectively. Might and Magic III featured a entirely redesigned game engine and 8-bit VGA graphics. ![]() ![]() The third installment, Might and Magic III: Isles of Terra was released in 1991 and was the first game in the series designed specifically for MS-DOS-based computers, although ports were released for a variety of other systems, including the Mac OS, Super Nintendo Entertainment System, and the Sega Mega Drive. Released for the Apple II on Jwith ports for the Commodore 64, Mac OS, and MS-DOS following a year later, the game was successful enough to warrant a sequel, Might and Magic II: Gates to Another World, released for the Apple II and MS-DOS in 1988. The first Might and Magic game, Might and Magic Book One: The Secret of the Inner Sanctum, was programmed by Jon Van Caneghem for over a three year period ending in 1986. ![]()
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